#include <matrix.h>
utls::Matrix2::Matrix2 |
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const double |
a11 = 0 , |
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const double |
a12 = 0 , |
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const double |
a21 = 0 , |
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const double |
a22 = 0 |
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) |
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utls::Matrix2::Matrix2 |
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const double * |
A | ) |
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utls::Matrix2::Matrix2 |
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const Matrix2 & |
other | ) |
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utls::Matrix2::~Matrix2 |
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Matrix2 utls::Matrix2::chol |
( |
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const |
double utls::Matrix2::det |
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void |
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const |
void utls::Matrix2::dump |
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void |
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const |
void utls::Matrix2::eye |
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double utls::Matrix2::fnorm |
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void |
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const |
void utls::Matrix2::fnormalize |
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void |
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Matrix2 utls::Matrix2::inv |
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void |
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const |
void utls::Matrix2::inv_i |
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void |
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Matrix2 utls::Matrix2::operator* |
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const double |
s | ) |
const |
Matrix2 utls::Matrix2::operator+ |
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const double |
s | ) |
const |
Matrix2 utls::Matrix2::operator- |
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const double |
s | ) |
const |
Matrix2 utls::Matrix2::operator/ |
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const double |
s | ) |
const |
void utls::Matrix2::operator= |
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const Matrix2 & |
other | ) |
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double* utls::Matrix2::operator[] |
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int |
row_idx | ) |
const |
Matrix2 utls::Matrix2::sqrt |
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void |
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const |
void utls::Matrix2::sqrt_i |
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void |
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double utls::Matrix2::trace |
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void |
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const |
Matrix2 utls::Matrix2::transpose |
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void |
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const |
void utls::Matrix2::transpose_i |
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void |
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double utls::Matrix2::a[2][2] |
The documentation for this class was generated from the following file: